Life lately feels like a blur between client stand-ups, endless dad duties, family time, and late-night sessions building Hive apps (you all know the grind). Gaming moments, if they happen at all, are short and sweet. Usually wedged between debugging JSON ops or parenting.
Enter Donkey Kong Bananza on the Nintendo Switch 2,
Bananza is a lifesaver when you're constantly juggling life responsibilities. With levels designed around quick dives (about 10-15 minutes per Banandium Gem), you can actually accomplish something meaningful before the next Slack notification or mid-game emergency paise.
There's something incredibly therapeutic about smashing through destructible caves after a long day (or while I am still in my work day). I ended up liking this game more than I thought I would. We got Mario Kart World when we got the Switch 2, but since DK released, Mario Kart hasn't been played once.
I get the slow drip, but Donkey King Bananza should have been the launch title for the Switch 2, not Mario Kart World. But alas, we got it and it's really damn good.
Meanwhile, my Playstation 5 collects dust. Every time I go to play my PS5 there is some 100gb mandatory update I need to download and install. By the time the update is finished, my gaming time is gone. The pickup//putdown aspect of the Switch 2 is honestly goated, handheld gaming definitely aligns with where I am at in life right now.
Highly recommended.
Comments (2)
Bananza looks amazing; unfortunately, I cannot play this game because Swicth 2 is very expensive in the country where I live.
I get the struggle, my friend. It's expensive here in Australia too. Someone bought my old Switch fortunately and a heap of games which paid for most of it. But the cost for the Switch 2 really went up compared to the original.
I see, well, the console seems amazing but I don't like how greedy Nintendo is nowadays lol.
I've been watching it a bit and I think the destruction mechanics are wonderful. I know a lot of people say that maybe breaking everything can get boring after, I don't know, about 7 hours, but I've seen people reach the objetive by a path that doesn't even exist, creating it themselves with the scenery, and that's cool